We recently reported on the ‘true’ performance uplift of the RTX 50 series compared to the existing 40 series cards. Specifically, Far Cry 6 charts showed how the flagship fared versus its predecessor without help from DLSS 4 and there was around a 1.25x uplift (and around 1.4x uplift in A Plague Tale: Requiem). It’s safe to say that the upscaling and new Multi Frame Generation tech is doing a lot of heavy lifting.
And now, Nvidia has released a fresh batch of 50 series benchmarks – including the RTX 5090, RTX 5080, RTX 5070 Ti, and RTX 5070. Two more games without DLSS 4 support have been officially tested, showing similar results – namely Resident Evil 4 (remake) and Horizon Forbidden West.
RTX 50 series testing in Resident Evil 4 and Horizon Forbidden West
As posted on Computer Base, Nvidia has dished out a new set of benchmarks to have a closer look at. At this point, we’re used to what DLSS 4 can do – we can’t deny that the performance increase with help from Multi Frame Generation is impressive. Looking over to Resident Evil 4 and Horizon Forbidden West which have been benchmarked without DLSS 4 (HFW is using DLSS 3 and RE4 has it turned off), we can gauge the kind of performance uplift to expect from each individual announced SKU.
- RTX 5090 vs RTX 4090: ~25% (4K, max settings)
- RTX 5080 vs RTX 4080: ~15% (4K, max settings)
- RTX 5070 Ti vs RTX 4070 Ti: ~20% (1440p, max settings)
- RTX 5070 vs RTX 4070: ~20% (1440p, max settings)
We have to point out that Nvidia does not provide exact numbers here, nor does it tell us what the framerates are. So, keep in mind that we have to estimate to a certain degree. Luckily, reviews for the new cards could be here as soon as January 21st (for the 5090) according to a new leak, so we should soon know how they perform in pure rasterization across a wide variety of games and resolutions.
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